Hey, someone asked about moving platforms in Kodu. I do not think this is going to be possible in Kodu 1.0. I do however think that soon after release the Kodu forum on xbox.com is going to be flooded with feature requests, and a high number will probably be for moving platforms.
The problem right now is that there just isn't an object that would make a good platform. And that most objects have built in collision code that we dont have any real access to. If you can make out a faint yellow glow in the video, that's the sign of two objects bumping into each other. I expect moving platforms to make it in eventually, everybody loves em!
There needs to be more customization in this game, that is a given. We will just have to give the devs time to implement everything that we want. Do you think people would contribute to an open source package of this nature? Oh, you know that they would. But I digress.
The latest news is that Kodu is expected to go into peer review this Sunday. The devs are really pushing for a Tuesday release it seems, having lined up the press and whatnot. I'll update this post with Kodu's review progress. It's quite possible the game could arrive before Tuesday. Or it could be on the marketplace next month, thats just the way it goes.
Kodu Review Progress: 50%
I passed it, and I can't see review progress anymore, but it probably needs about 6 or 7 more people to pass it.